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c++debuggingassemblyvisual-studio-codenasm

Debugging NASM in VS code


I have a simple C++ program that calls some NASM code:

main.cpp:

#include <iostream>

extern "C" int foo();

int main() {
  std::cout << "The result is: " << foo() << std::endl;
  return 0;
}

foo.asm:

bits 64
global foo

section .text
foo:
    mov rax, 123
    inc rax
    ret

I can compile everything with CMake

cmake_minimum_required (VERSION 3.15)

project (assembly-x64 LANGUAGES CXX ASM_NASM)
  
# old school CMAKE to handle NASM formats
if(WIN32)
    set(CMAKE_ASM_NASM_FLAGS_DEBUG "-g -F cv8")
    set(CMAKE_ASM_NASM_OBJECT_FORMAT win64)
elseif(APPLE)
    set(CMAKE_ASM_NASM_FLAGS_DEBUG "-g -F dwarf")
    set(CMAKE_ASM_NASM_OBJECT_FORMAT macho64)
else()
    set(CMAKE_ASM_NASM_FLAGS_DEBUG "-g -F dwarf")
    set(CMAKE_ASM_NASM_OBJECT_FORMAT elf64)
endif()

add_executable(assembly-x64)

target_compile_features(assembly-x64 PUBLIC cxx_std_17)

target_sources(assembly-x64 PRIVATE main.cpp foo.asm)

and I get the correct result. However, I'd like to be able to debug the assembly code just like I would the C++ code. I can create a breakpoint on the foo function (not using the GUI though), but it doesn't show me the corresponding source location when it pauses. Is there a way around that issue? I'd like to be able to watch registers, etc. Not sure if it's possible in VS code.


Solution

  • Short Answer: No. On linux, launching gdb from vs-code to debug asm code resulted in a quick crash. It doesn't even let you put breakpoints on asm code.

    Read the longer answer in case you want to know about the alternatives.


    I assume you are not using Linux, because I was unable to build the project on Linux with the cmake you provided. I had to add the following:

    ...
    else()
        set(CMAKE_ASM_NASM_FLAGS_DEBUG "-g -F dwarf")
        set(CMAKE_ASM_NASM_OBJECT_FORMAT elf64)
        # had to add this to build on linux
        set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> <INCLUDES> \
        <FLAGS> -f ${CMAKE_ASM_NASM_OBJECT_FORMAT} -o <OBJECT> <SOURCE>")
    endif()
    ...
    

    Ok, so now the project is built and running. However, the bad news is that I was unable to set up "debugging" environment with VS-Code. VS-Code doesn't really have good assembly support to begin with so I am not really surprised here. I tried to configure launch.json multiple times, but everytime I launch GDB, VS-Code crashes. This may or may not happen on Windows or Mac, so I can not answer for those platforms but I assume it will not work there.

    I personally just use gdb from terminal directly because it is more powerful and easy to use once you figure it out. I will give you two work flows which you can use instead of Vs-code.

    Use terminal

    • Build your executable
    • Next launch it using gdb like this:
    gdb ./assembly-64 --tui
    

    This will open gdb and bring you to the tui screen.

    • Lets assume we want to put a break point at foo, for this type:
    b foo
    
    • Now our breakpoints are all set. We are ready to start our debugging session. Type:
    run
    
    • It will go and break at foo.

    But wait a minute, there are no registers, how should we see them? This is my favourite part about gdb. Type:

    layout regs
    

    And you will get a beautiful look window at top showing you all the registers. It will even highlight the registers as they change making it easy for you to monitor changes.

    • Other than this, Use n to step next, use si to step into. That's pretty much it for the basics. If you want to see the value at some memory location, or a register. Type:
    print $rax
    

    There's a lot more to this, but this will give you a quick start.

    GUI

    I was pleasantly surprised when I discovered that QtCreator can debug asm + cpp files very nicely. Just load up your cmake project and place your breakpoints. You can enable registers pane from Menu->Window->Views->Registers. Screenshot:

    enter image description here

    There are other guis(for gdb) out there, nemiver, ddd etc.