I was wondering if I can get Lua Types { None, Nil, UserData, etc. } using IDA to achieve client sided code execution in a game called ROBLOX. If it isn't possible in IDA then is there a way I can hook to the game and retrieve those values?
I've tried serching for stuff like "IsNil", "Type", and "Typeof" but had no luck finding a function thats connected with a string like this to retrieve the lua type values.
Any answer will be really appricated.
NOTE: The game itself has a very highly modified Lua VM.
Tutorial Point has a decent documentation of lua. Here is the page for data types; What is an IDA? Maybe I can find the answer.