Compiling kaleidoscope tutorial code fails with clang++ -g -O3 toy.cpp $(llvm-config --cxxflags) -std=c++17
(as the example goes) and outputs the following error:
Undefined symbols for architecture x86_64:
"llvm::DisableABIBreakingChecks", referenced from:
llvm::VerifyDisableABIBreakingChecks in toy-e1a114.o
ld: symbol(s) not found for architecture x86_64
clang-8: error: linker command failed with exit code 1 (use -v to see invocation)
LLVM were installed with brew install llvm
(version 10 when this question is posted), later changed to brew install llvm@8
.
Interesting thing is, removing header llvm/ADT/STLExtras.h
actually solves this. But I'm afraid removing this will not be a general solution.
I think the problem might be that $(llvm-config --cxxflags)
doesn't work properly in macOS. I don't know exactly what it is with --cxxflags
, but I personally experienced a problem that $(llvm-config --libfiles)
didn't return the correct path to the shared library libLLVM
in macOS (that command worked in Linux anyway).
However, I suggest to use CMake, which you will need anyway when working with LLVM. Below is a sample CMake code copied from the LLVM website. I followed this CMake code and can compile my project in macOS.
cmake_minimum_required(VERSION 3.4.3)
project(SimpleProject)
find_package(LLVM REQUIRED CONFIG)
message(STATUS "Found LLVM ${LLVM_PACKAGE_VERSION}")
message(STATUS "Using LLVMConfig.cmake in: ${LLVM_DIR}")
# Set your project compile flags.
# E.g. if using the C++ header files
# you will need to enable C++11 support
# for your compiler.
include_directories(${LLVM_INCLUDE_DIRS})
add_definitions(${LLVM_DEFINITIONS})
# Now build our tools
add_executable(simple-tool tool.cpp)
# Find the libraries that correspond to the LLVM components
# that we wish to use
llvm_map_components_to_libnames(llvm_libs support core irreader)
# Link against LLVM libraries
target_link_libraries(simple-tool ${llvm_libs})