I have built v8 8.4 for Windows as a monolithic static lib, and am trying to get this sample project running using Visual Studio 2019.
The error I get when the project runs is this:
# Fatal error in ../../src/api/api.cc, line 5619
# Embedder-vs-V8 build configuration mismatch. On embedder side pointer compression is DISABLED while on V8 side it's ENABLED.
I have tried rebuilding v8 with v8_enable_pointer_compression
set to false
, but v8 doesn't build. I would rather it be enabled though if possible.
To turn on pointer compression, compile your app with the compiler flags V8_COMPRESS_POINTERS
and V8_31BIT_SMIS_ON_64BIT_ARCH
defined (e.g. set to 1).
(With GCC/Clang, you'd add -DV8_COMPRESS_POINTERS
to the command line; I don't know what the Visual Studio equivalent is, probably there's some build settings configuration thingie.)