I'm trying porting this interactive playground on Swift 5.2 - Xcode Version 11.5 but I still got Method does not override any method from its superclass
and I still haven't figured out how to set this method signature. The class I'm working on extends UIView
from UIKit
.
I looked with Cmd+Shift+O the header NSKeyValueObserving.h
and found:
- (void)observeValueForKeyPath:(nullable NSString *)keyPath ofObject:(nullable id)object change:(nullable NSDictionary<NSKeyValueChangeKey, id> *)change context:(nullable void *)context;
Since now I've tried without success:
public override func observeValueForKeyPath(keyPath: String!,
ofObject object: AnyObject!,
change: [String : AnyObject]!,
context: UnsafeMutablePointer<()>)
public override func observeValueForKeyPath(keyPath: String!,
ofObject object: AnyObject!,
change: [String : AnyObject]!,
context: UnsafeMutableRawPointer)
public override func observeValueForKeyPath(keyPath: String!,
of object: Any?,
change: [NSKeyValueChangeKey : Any]?,
context: UnsafeMutableRawPointer?)
import UIKit
import XCPlayground
public class NewtonsCradle: UIView {
private let colors: [UIColor]
private var balls: [UIView] = []
private var animator: UIDynamicAnimator?
private var ballsToAttachmentBehaviors: [UIView:UIAttachmentBehavior] = [:]
private var snapBehavior: UISnapBehavior?
public let collisionBehavior: UICollisionBehavior
public let gravityBehavior: UIGravityBehavior
public let itemBehavior: UIDynamicItemBehavior
public init(colors: [UIColor]) {
self.colors = colors
collisionBehavior = UICollisionBehavior(items: [])
gravityBehavior = UIGravityBehavior(items: [])
itemBehavior = UIDynamicItemBehavior(items: [])
super.init(frame: CGRect(x: 0, y: 0, width: 480, height: 320))
backgroundColor = UIColor.white
animator = UIDynamicAnimator(referenceView: self)
animator?.addBehavior(collisionBehavior)
animator?.addBehavior(gravityBehavior)
animator?.addBehavior(itemBehavior)
createBallViews()
}
public required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
for ball in balls {
ball.removeObserver(self, forKeyPath: "center")
}
}
/* SNIP */
public override func observeValueForKeyPath(keyPath: String!, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if (keyPath == "center") {
setNeedsDisplay()
}
}
/* SNIP */
Your overrides should look like this. It requires that your parameters are optionals.
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
// Do your work here.
}
Whenever this happens look at the definition for that method by CMD+SHFT+O
to view the definition and verify that your params match what's being expected. I believe that this is a newer version of Swift than your use-case however it should still apply.