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pythontkinterimportmoduledestroy

Blank 'tk' window popping up when program is ran from a button which runs an imported program | For Tkinter


So I have this launch program which I want it to an imported program and simultaneously destroy the launch program. However, when I do this, the imported program runs but also a blank 'tk' window pops up along the program. Would anyone know how to solve this issue?

This is the code for the launch program:

from tkinter import *
from stopwatch import Main

root = Tk()

def launch():
    root.destroy()
    Main()

launchbutton = Button(root, text='Launch Program', command=launch)
launchbutton.pack()

root.mainloop()

This is the code for the imported module:

from tkinter import *
import time

def Main():
    global root
    root = Toplevel()
    width = 600
    height = 200
    screen_width = root.winfo_screenwidth()
    screen_height = root.winfo_screenheight()
    x = (screen_width / 2) - (width / 2)
    y = (screen_height / 2) - (height / 2)
    root.geometry("%dx%d+%d+%d" % (width, height, x, y))
    root.title("Stopwatch")

    Top = Frame(root, width=600)
    Top.pack(side=TOP)
    stopWatch = StopWatch(root)
    stopWatch.pack(side=TOP)
    Bottom = Frame(root, width=600)
    Bottom.pack(side=BOTTOM)
    Start = Button(Bottom, text='Start', command=stopWatch.Start, width=10, height=2)
    Start.pack(side=LEFT)
    Stop = Button(Bottom, text='Stop', command=stopWatch.Stop, width=10, height=2)
    Stop.pack(side=LEFT)
    Reset = Button(Bottom, text='Reset', command=stopWatch.Reset, width=10, height=2)
    Reset.pack(side=LEFT)
    Exit = Button(Bottom, text='Close', command=stopWatch.Exit, width=10, height=2)
    Exit.pack(side=LEFT)
    Title = Label(Top, text="Stopwatch", font=("arial", 18), fg="white", bg="black")
    Title.pack(fill=X)
    root.config(bg="black")


class StopWatch(Frame):

    def __init__(self, parent=None, **kw):
        Frame.__init__(self, parent, kw)
        self.startTime = 0.0
        self.nextTime = 0.0
        self.onRunning = 0
        self.timestr = StringVar()
        self.MakeWidget()

    def MakeWidget(self):
        timeText = Label(self, textvariable=self.timestr, font=("times new roman", 50), fg="green", bg="black")
        self.SetTime(self.nextTime)
        timeText.pack(fill=X, expand=NO, pady=2, padx=2)

    def Updater(self):
        self.nextTime = time.time() - self.startTime
        self.SetTime(self.nextTime)
        self.timer = self.after(50, self.Updater)

    def SetTime(self, nextElap):
        minutes = int(nextElap / 60)
        seconds = int(nextElap - minutes * 60.0)
        miliSeconds = int((nextElap - minutes * 60.0 - seconds) * 100)
        self.timestr.set('%02d:%02d:%02d' % (minutes, seconds, miliSeconds))

    def Start(self):
        if not self.onRunning:
            self.startTime = time.time() - self.nextTime
            self.Updater()
            self.onRunning = 1

    def Stop(self):
        if self.onRunning:
            self.after_cancel(self.timer)
            self.nextTime = time.time() - self.startTime
            self.SetTime(self.nextTime)
            self.onRunning = 0

    def Exit(self):
            root.destroy()
            exit()

    def Reset(self):
        self.startTime = time.time()
        self.nextTime = 0.0
        self.SetTime(self.nextTime)


if __name__ == '__main__':
    Main()

Thank you :)


Solution

  • You have incorrectly made the stopwatch window as Toplevel(). This causes the the Tk() window to open. So when you use Toplevel(), a Tk() window should also exist.

    Corrected code of stopwatch:

    from tkinter import *
    import time
    
    def Main():
        global root
        root = Tk()
        width = 600
        height = 200
        screen_width = root.winfo_screenwidth()
        screen_height = root.winfo_screenheight()
        x = (screen_width / 2) - (width / 2)
        y = (screen_height / 2) - (height / 2)
        root.geometry("%dx%d+%d+%d" % (width, height, x, y))
        root.title("Stopwatch")
    
        Top = Frame(root, width=600)
        Top.pack(side=TOP)
        stopWatch = StopWatch(root)
        stopWatch.pack(side=TOP)
        Bottom = Frame(root, width=600)
        Bottom.pack(side=BOTTOM)
        Start = Button(Bottom, text='Start', command=stopWatch.Start, width=10, height=2)
        Start.pack(side=LEFT)
        Stop = Button(Bottom, text='Stop', command=stopWatch.Stop, width=10, height=2)
        Stop.pack(side=LEFT)
        Reset = Button(Bottom, text='Reset', command=stopWatch.Reset, width=10, height=2)
        Reset.pack(side=LEFT)
        Exit = Button(Bottom, text='Close', command=stopWatch.Exit, width=10, height=2)
        Exit.pack(side=LEFT)
        Title = Label(Top, text="Stopwatch", font=("arial", 18), fg="white", bg="black")
        Title.pack(fill=X)
        root.config(bg="black")
    
    
    class StopWatch(Frame):
    
        def __init__(self, parent=None, **kw):
            Frame.__init__(self, parent, kw)
            self.startTime = 0.0
            self.nextTime = 0.0
            self.onRunning = 0
            self.timestr = StringVar()
            self.MakeWidget()
    
        def MakeWidget(self):
            timeText = Label(self, textvariable=self.timestr, font=("times new roman", 50), fg="green", bg="black")
            self.SetTime(self.nextTime)
            timeText.pack(fill=X, expand=NO, pady=2, padx=2)
    
        def Updater(self):
            self.nextTime = time.time() - self.startTime
            self.SetTime(self.nextTime)
            self.timer = self.after(50, self.Updater)
    
        def SetTime(self, nextElap):
            minutes = int(nextElap / 60)
            seconds = int(nextElap - minutes * 60.0)
            miliSeconds = int((nextElap - minutes * 60.0 - seconds) * 100)
            self.timestr.set('%02d:%02d:%02d' % (minutes, seconds, miliSeconds))
    
        def Start(self):
            if not self.onRunning:
                self.startTime = time.time() - self.nextTime
                self.Updater()
                self.onRunning = 1
    
        def Stop(self):
            if self.onRunning:
                self.after_cancel(self.timer)
                self.nextTime = time.time() - self.startTime
                self.SetTime(self.nextTime)
                self.onRunning = 0
    
        def Exit(self):
                root.destroy()
                exit()
    
        def Reset(self):
            self.startTime = time.time()
            self.nextTime = 0.0
            self.SetTime(self.nextTime)
    
    
    if __name__ == '__main__':
        Main()