I have this state machine:
class Chat(StateMachine):
begin= State('begin', initial=True)
state1=State('State1')
state2=State('State2')
go_to_state1=begin.to(state1)
go_to_state2=state1.to(state2)
def on_enter_begin(self):
global name
name = input("Please enter your name:\n")
self.go_to_state1()
def on_enter_state1(self):
global name
print("first state ")
value = input("hi "+name)
if value=="quit":
print('see you soon!')
break
else :
self.go_to_state2()
chat=Chat()
chat.on_enter_begin()
but I got this: break ^ SyntaxError: 'break' outside loop
Is there a way to define the final state? something like if the user types "quit" the state machine exit/break ??
Yes, you have to use return
instead of break as you are not within a loop:
if value=="quit":
print('see you soon!')
return True