hi guys im learning swiftUI and i have some problem with my project.
i have one main card that will rotate 5 random card, plus the back of the card. and at the bottom 5 button that represent the 5 random card.
when i press any of the 5 buttons to rotate the card, i would like that the card rotate back automatically on the cardBack after 2 sec.
here is my code :
import SwiftUI
struct CardBack: View {
var body: some View {
Image("back_card")
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 250)
}
}
struct ContentView: View {
@State var flipped = false
@State private var cardsFront = ["bigCard1", "bigCard2", "bigCard3", "bigCard4", "bigCard5" ]
@State private var cardBack = "back_card"
var body: some View {
VStack {
Spacer()
ZStack {
Image(flipped ? self.cardsFront.randomElement()! : self.cardBack)
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 250)
.rotation3DEffect(Angle(degrees: flipped ? 180 : 0 ), axis: (x: 0, y: 1, z: 0))
}
Spacer()
HStack {
Button(action: {
withAnimation(.spring()) {
self.flipped.toggle()
}
}) {
Image("circle")
.renderingMode(.original)
}
Button(action: {
}) {
Image("plus")
.renderingMode(.original)
}
Button(action: {
}) {
Image("wave")
.renderingMode(.original)
}
Button(action: {
}) {
Image("square")
.renderingMode(.original)
}
Button(action: {
}) {
Image("star")
.renderingMode(.original)
}
}
Spacer()
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
Here is a demo on one button
Button(action: {
withAnimation(.spring()) {
self.flipped.toggle()
}
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
withAnimation(.spring()) {
self.flipped.toggle()
}
}
}) {
Image("circle")
.renderingMode(.original)
}