I'm trying to create a type based on a string parameter and pass that into the type parameter of a constructor. It get's pretty nasty when just checking it with if-statements and I don't know how to do it more programmatically / generically.
I have tried with reflection but that only returns an object and passing an object to < T > is obviously not working.
Does anyone have an idea how to solve this in a more deliate way without the thousands of if statements?
Object creation looks like this:
if (Options.Input1Type == "int" && Options.Output1Type == "int") return BlockBuilder.Build<int, int>(Kind, Options, TransformToSelf);
if (Options.Input1Type == "bool" && Options.Output1Type == "bool") return BlockBuilder.Build<bool, bool>(Kind, Options, TransformToSelf);
if (Options.Input1Type == "string" && Options.Output1Type == "string") return BlockBuilder.Build<string, string>(Kind, Options, TransformToSelf);
if (Options.Input1Type == "bool" && Options.Output1Type == "int") return BlockBuilder.Build<bool, int>(Kind, Options, TransformToInt);
if (Options.Input1Type == "bool" && Options.Output1Type == "string") return BlockBuilder.Build<bool, string>(Kind, Options, TransformToString);
if (Options.Input1Type == "int" && Options.Output1Type == "bool") return BlockBuilder.Build<int, bool>(Kind, Options, TransformToBool);
if (Options.Input1Type == "int" && Options.Output1Type == "string") return BlockBuilder.Build<int, string>(Kind, Options, TransformToString);
if (Options.Input1Type == "string" && Options.Output1Type == "int") return BlockBuilder.Build<string, int>(Kind, Options, TransformToInt);
if (Options.Input1Type == "string" && Options.Output1Type == "bool") return BlockBuilder.Build<string, bool>(Kind, Options, TransformToBool);
BlockBuilder looks like this:
public static IDataflowBlock Build<TIn, TOut>(string kind, BlockOptions blockOptions, Func<TIn, TOut> singleOutputExecutionFunction = null, Func<TIn, IEnumerable<TOut>> multipleOutputExecutionFunction = null)
{
if (singleOutputExecutionFunction == null && multipleOutputExecutionFunction == null)
throw new ArgumentException("Missing function to execute");
Enum.TryParse(kind, out TransformationBlocks Kind);
switch (Kind)
{
case TransformationBlocks.Undefined:
throw new ArgumentException("No block type was specified");
case TransformationBlocks.TransformBlock:
return new TransformBlock<TIn, TOut>(param => { return singleOutputExecutionFunction(param); }, new ExecutionDataflowBlockOptions()
{
MaxMessagesPerTask = blockOptions.MaxMessagesPerTask,
BoundedCapacity = blockOptions.BoundedCapacity,
MaxDegreeOfParallelism = blockOptions.MaxDegreeOfParallelism,
});
case TransformationBlocks.TransformManyBlock:
return new TransformManyBlock<TIn, TOut>(param => { return multipleOutputExecutionFunction(param); }, new ExecutionDataflowBlockOptions()
{
MaxMessagesPerTask = blockOptions.MaxMessagesPerTask,
BoundedCapacity = blockOptions.BoundedCapacity,
MaxDegreeOfParallelism = blockOptions.MaxDegreeOfParallelism,
});
default:
return default;
}
}
And the delegates / functions looks like this:
private static T TransformToSelf<T>(T obj)
{
return obj;
}
private static string TransformToString<T>(T obj)
{
return Convert.ToString(obj);
}
private static int TransformToInt<T>(T obj)
{
return Convert.ToInt32(obj);
}
private static bool TransformToBool<T>(T obj)
{
return Convert.ToBoolean(obj);
}
It's not easy but it's doable.
If you can change the type of Input1Type
and Input2Type to be System.Type rather than string, it's much easier.
If not, then I would suggest you create a mapping function as susggested by @neil that maps strings to types, then use MethodInfo.MakeGenericType()
to call your Build()
function.
See below for a simple example of MakeGenericType()
.
using System;
using System.Reflection;
namespace make_generic_type
{
class Program
{
static void Main(string[] args)
{
// Normal C# usage
var host = new Host();
Console.WriteLine(host.GenericMethod<int, string>("Test"));
// Use reflection to get type definition
var unboundMethod = typeof(Host).GetMethod(nameof(Host.GenericMethod));
// As the method is generic, you need to pass the type parameters in.
// We do this by binding the type parameters with MethodInfo.MakeGenericMethod();
var boundMethod = unboundMethod.MakeGenericMethod(new Type[]{ typeof(int), typeof(string) });
// Now we have a method that we can invoke via reflection as normal
Console.WriteLine(boundMethod.Invoke(new Host(), new object[]{ "Test"}));
}
}
class Host{
public string GenericMethod<TIn, TOut>(string kind)
{
return $"{typeof(TIn).Name}; {typeof(TOut).Name}; {kind};";
}
}
}