The code below is a near replica of the Shake and Bake example from Beginning Iphone 4 Development. It is lacking a BOOL if statement before CMAcceleration acceleration = accelerometerData.acceleration; because I want the person to shake and refresh the results as many times as they want. I have a button that executes the same code flawlessly. When I run the code and shake the iphone, it crashes. What am I missing that will make this work? Can you not run the same code with a button as with the shake method?
Example.h
#import <CoreMotion/CoreMotion.h>
#define kAccelerationThreshold 1.7
#define kUpdateInterval (1.0f/10.0f)
@interface exampleViewController : UIViewController {
CMMotionManager *motionManager;
}
@property (retain,nonatomic) CMMotionManager *motionManager;
@end
Example.m
@synthesize motionManager;
-(void)viewDidLoad {
self.motionManager = [[[CMMotionManager alloc] init] autorelease];
motionManager.accelerometerUpdateInterval = kUpdateInterval;
NSOperationQueue *queue = [[[NSOperationQueue alloc] init] autorelease];
[motionManager startAccelerometerUpdatesToQueue:queue
withHandler:
^(CMAccelerometerData *accelerometerData, NSError *error){
if (error) {
[motionManager stopAccelerometerUpdates];
} else {
CMAcceleration acceleration = accelerometerData.acceleration;
if (acceleration.x > kAccelerationThreshold
|| acceleration.y > kAccelerationThreshold
|| acceleration.z > kAccelerationThreshold){
// There is a bunch of other stuff here, but it all works using a button called shake....
example4.hidden = NO;
select1.text = first;
display.text = [[NSString alloc] initWithFormat: @"%@", first];
}
}
}];
}
- (void)dealloc
{
[super dealloc];
[motionManager release];
}
- (void)viewDidUnload {
[super viewDidUnload];
self.motionManager = nil;
}
@end
You are trying to create and display an alert view on a thread other than the main thread. UI updates are to be done in the main thread only. You should use performSelectorOnMainThread:withObject:waitUntilDone:
to create and display on the main thread.
You can always add a request your UI updates like this –
dispatch_async(dispatch_get_main_queue(),^{
// Put all your UI updates here;
});