''' I am trying to generate points in a circle that should be uniformly distributed but I get a weird pattern. If I increase the radius R to a very large value, the distribution appears normal but with smaller R values it generates spirals. Any suggestions to improve the code? '''
from numpy.random import uniform
#from scipy.stats import uniform
import matplotlib.pyplot as plt
import numpy as np
import math
R = 5
# Generate uniformly distributed random numbers.
rand_num = []
for i in range(30000):
rand_num.append(np.random.uniform(0,1))
# Use these generated numbers to obtain the CDF of the radius which is the true radius i.e. r = R*sqrt(random()).
radius = []
for n,data in enumerate(rand_num):
radius.append(R*math.sqrt(data))
# Generate the angle using the same uniformly distributed random numbers.
theta2 = []
for n, k in enumerate(radius):
theta2.append(2*math.pi*radius[n])
# Calculate the corresponding x-coordinate.
x = []
for j,v in enumerate(radius):
x.append(radius[j]*math.cos(theta2[j]))
x = np.array(x)
# Calculate the correspoding y-coordinate.
y = []
for j,v in enumerate(radius):
y.append(radius[j]*math.sin(theta2[j]))
y = np.array(y)
# Finally plot the coordinates.
plt.figure(figsize=(10,10))
plt.scatter(x, y, marker='o')
Yes, the code should give you a spiral since both theta
and radius
are proportional to rand_num
. Instead, you should generate theta
and radius
independently. Also, use numpy's vectorized operators instead of math's
R = 5
num_points = 10000
np.random.seed(1)
theta = np.random.uniform(0,2*np.pi, num_points)
radius = np.random.uniform(0,R, num_points) ** 0.5
x = radius * np.cos(theta)
y = radius * np.sin(theta)
# visualize the points:
plt.scatter(x,y, s=1)
Output: