Is there a way to add items to a list conditionally, when defining the list? Here's what I mean:
l = [
Obj(1),
Obj(2),
Separator() if USE_SEPARATORS,
Obj(3),
Obj(4),
Obj(5),
Separator() if USE_SEPARATORS,
Obj(6)
]
Obviously the above code doesn't work, but is there a similar way?
Currently I have
l = [item for item in (
Obj(1),
Obj(2),
Separator() if USE_SEPARATORS,
Obj(3),
Obj(4),
Obj(5),
Separator() if USE_SEPARATORS,
Obj(6)
) if not isinstance(item, Separator) or USE_SEPARATORS]
But I was wondering if there's an other way that wouldn't required looping through the list, since they can be 10 000 items long and the server stops for a quarter second or so when I execute the code. It's for a first-person shooter game, so quarter second might actually have an effect on someone dying or living.
Another approach is to use the splat/unpacking operator to expand an element either to the separator or to nothing:
possible_separator = (Separator(),) if USE_SEPARATORS else ()
l = [
Obj(1),
Obj(2),
*possible_separator,
Obj(3),
Obj(4),
Obj(5),
*possible_separator,
Obj(6)
]