TL;DR: For a youtube channel, I am going to try and control an avatar in a similar way to the gif below. Essentially recording my movements in VR and then using them in a video.
At my disposal I have an Oculus Rift S and free time to try things out in unity and other programs.
What I have tried so far:
There are clearly a variety of ways to solve this, and I have spent a few hours just trying to get a solution, but I cannot find one which works.
Pretty big project but
Create rigged/animated avatar in Unity ->
Setup Animation state machine ->
Setup logic to switch to different states based on input (different states for hand/mouth animations) ->
Have logic to fire different animation state triggers, perhaps also play an audio clip from an audio source
Optional:
Take microphone input ->
Have AI speech recognition or just sample microphone volume for general sound input ->