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model3dblenderfuse

Using blender to load 3d model


I am trying to import fuse model to blender and from blender to unity. I dont know how to apply textures (if its needed). all tutorials seems to use diferent version of blender. So how do I apply textures or load them in blenderenter image description here


Solution

  • If you are UV mapped you can just apply a material in Unity and set a texture in the material, Standard material can be configured for most cases.

    in blender

    -> go to shading at top menu

    -> add -> texture -> image texture in material graph node

    -> file browse for your texture -> drag the hook from color into the 'Base Color' slot

    enter image description here

    export as fbx and include materials in export window