I'm a beginner with computer-vision and networking. I have made a program to detect and localise small marbles and that gives me the X,Y,Z position of the marble. I have also made a small TCP/IP server application to send this X,Y,Z position to a robot.
I now want to combine these two different applications into one application. But when I try to combine them the tcp/ip server part stops working. After some testing with importing some different code lines I looks to go wrong whenever I try to include a different library, like OpenCV or Librealsense2. Would anyone know why this is happening and how I can solve this?
I've included the server code below:
#include <iostream>
#include <WS2tcpip.h>
#pragma comment (lib, "ws2_32.lib")
using namespace std;
int main()
{
//initialize winsock (sockets)
WSADATA wsData;
WORD ver = MAKEWORD(2, 2);
int wsOk = WSAStartup(ver, &wsData);
if (wsOk != 0)
{
cerr << "Can't initialize winsock! quitting" << endl;
return 0;
}
//create a socket
SOCKET listening = socket(AF_INET, SOCK_STREAM, 0);
if (listening == INVALID_SOCKET)
{
cerr << "Can't create a socket! quitting" << endl;
return 2;
}
//bind the ip to a socket address and port
sockaddr_in hint;
hint.sin_family = AF_INET;
hint.sin_port = htons(1701);
hint.sin_addr.S_un.S_addr = INADDR_ANY; //could also use inet_pton
bind(listening, (sockaddr*)&hint, sizeof(hint));
//tell winsock the socket is for listening
listen(listening, SOMAXCONN);
//wait for a connection
sockaddr_in client;
int clientSize = sizeof(client);
SOCKET clientSocket = accept(listening, (sockaddr*)&client, &clientSize);
if (clientSocket == INVALID_SOCKET)
{
cerr << "Socket not valid! quitting" << endl;
return 3;
}
char host[NI_MAXHOST]; //client's remote name
char service[NI_MAXSERV]; //service (i.e. port) the client is connect on
ZeroMemory(host, NI_MAXHOST);
ZeroMemory(service, NI_MAXSERV);
if (getnameinfo((sockaddr*)&client, sizeof(client), host, NI_MAXHOST, service, NI_MAXSERV, 0) == 0)
{
cout << host << " connected on port " << service << endl;
}
else
{
inet_ntop(AF_INET, &client.sin_addr, host, NI_MAXHOST);
cout << host << " connected on port " <<
ntohs(client.sin_port) << endl;
}
//close listening socket
closesocket(listening);
char buf[4096];
while (true) //this part of the code will be used to send and receive data
{
ZeroMemory(buf, 4096);
float X = 12.4;
float Y = 456;
float Z = 900.87;
sprintf_s(buf, "(%lf,%lf,%lf)",X,Y,Z);
size_t buf_len = strlen(buf);
send(clientSocket, buf, buf_len, 0);
int bytesReceived = recv(clientSocket, buf, 4096, 0);
}
//close the socket(s)
closesocket(clientSocket);
//shutdown/cleanup winsock (sockets)
WSACleanup();
}
When I add something like this, it stops working (returns error code 3):
#include <opencv2/opencv.hpp> //OpenCV library onderdeel
#include <opencv2/core.hpp> //OpenCV library onderdeel
#include <opencv2/highgui.hpp> //OpenCV library onderdeel
I think you can improve your code and solve the problem by doing these things:
Since you are using C++, it is much better to construct the program into several class, which means several modules, and use them to realise complex jobs.
It is not wise to use using namespace std
, we will use std library only when need, such as std::cout because the std library is really huge and sometimes will be conflict with other third libiraries.
You can try I/O multiplexing like epoll or IOCP, they can improve the performance of your code very much.