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c++iossaverecordfmod

Save output to disk using FMOD


I am using FMOD to play some sounds and I would like to save the resulting mix to the disk.

I have been trying the system->recordStart(0, sound, true) path, but that saves the microphone input of the device.

In some way, I would like to redirect the speakers output to the disk

Thank you

Marc


Solution

  • To redirect everything that would go to the speakers to disk simply use the function System::setOutput and pass in a value of FMOD_OUTPUTTYPE_WAVWRITER. Make sure you call this function before you call System::init, when you are done call System::release and a wav file will appear next to your executable.

    You can also specify the name and location of the output wav file by passing a full path via the System::init extradriverdata parameter.