I am receiving the Error : "KivyMD: App object must be initialized before loading " when I am trying to add a kivymd button (MDRaisedButton).
I tried debugging, the issue is when I add the BoxLayout under the DateScreen, I just don't find any information on how to fix it.
How should one initialized app object before loading ?
import kivy
kivy.require("1.11.1")
from kivy.app import App
from kivy.lang import Builder
from kivy.clock import Clock
from kivy.uix.screenmanager import Screen
from kivymd.theming import ThemeManager
class WelcomeScreen(Screen): # Defines WelcomeScreen instance as a screen widget.
pass
class DateScreen(Screen): # Defines DateScreen instance as a screen widget.
pass
class ResultScreen(Screen): # Defines ResultScreen instance as a screen widget.
pass
root_widget = Builder.load_string("""
ScreenManager:
WelcomeScreen:
DateScreen:
ResultScreen:
<WelcomeScreen>:
_welcome_screen_text_: welcome_screen
name: 'my_welcome_screen'
Label:
id: welcome_screen
Image:
source: 'Cheers.jpg'
size: 200, 200
center: self.parent.center
<DateScreen>:
_date_screen_text_: date_screen
name: 'my_date_screen'
Label:
id: date_screen
text: "This is the date selection screen"
BoxLayout:
size_hint: 0.1, 0.5
pos_hint: {'center_x': 0.5, 'center_y': 0.5}
MDRaisedButton:
text: 'MDButton1'
<ResultScreen>:
_result_screen_text_: result_screen
name: 'my_result_screen'
Label:
id: result_screen
text: "This is where the result will be displayed"
""")
class MainApp(App):
theme_cls = ThemeManager()
def build(self):
self.theme_cls.theme_style = "Dark"
Clock.schedule_once(self.screen_switch_one, 36) # clock callback for the first screen
Clock.schedule_once(self.screen_switch_two, 4) # clock callback for the second screen
return root_widget
def screen_switch_one(a, b):
root_widget.current = 'my_welcome_screen'
def screen_switch_two(a, b):
root_widget.current = 'my_date_screen'
if __name__ == '__main__':
MainApp().run()
Please help!
I believe you need to call Builder
after the App
is initialized (as mentioned in your error). To do that you can save your kv
in a string, then call Builder
inside the build()
method. Like this:
import kivy
from kivymd.app import MDApp
kivy.require("1.11.1")
from kivy.lang import Builder
from kivy.clock import Clock
from kivy.uix.screenmanager import Screen
class WelcomeScreen(Screen): # Defines WelcomeScreen instance as a screen widget.
pass
class DateScreen(Screen): # Defines DateScreen instance as a screen widget.
pass
class ResultScreen(Screen): # Defines ResultScreen instance as a screen widget.
pass
kv = """
ScreenManager:
WelcomeScreen:
DateScreen:
ResultScreen:
<WelcomeScreen>:
_welcome_screen_text_: welcome_screen
name: 'my_welcome_screen'
Label:
id: welcome_screen
Image:
source: 'Cheers.jpg'
size: 200, 200
center: self.parent.center
<DateScreen>:
_date_screen_text_: date_screen
name: 'my_date_screen'
Label:
id: date_screen
text: "This is the date selection screen"
BoxLayout:
size_hint: 0.1, 0.5
pos_hint: {'center_x': 0.5, 'center_y': 0.5}
MDRaisedButton:
text: 'MDButton1'
<ResultScreen>:
_result_screen_text_: result_screen
name: 'my_result_screen'
Label:
id: result_screen
text: "This is where the result will be displayed"
"""
class MainApp(MDApp):
def build(self):
self.theme_cls.theme_style = "Dark"
self.root_widget = Builder.load_string(kv)
Clock.schedule_once(self.screen_switch_one, 36) # clock callback for the first screen
Clock.schedule_once(self.screen_switch_two, 4) # clock callback for the second screen
return self.root_widget
def screen_switch_one(self, dt):
self.root_widget.current = 'my_welcome_screen'
def screen_switch_two(self, dt):
self.root_widget.current = 'my_date_screen'
if __name__ == '__main__':
MainApp().run()