I'm currently trying to figure out how to increase/decrease the brightness of a .tiff file without parsing each pixel (too high power consumption). Right now, using the front micro-service, the user uses a ng-slider to change the value of the desired brightness,which goes directly to the back where it is parsed to try to compute a new .tiff.
So, I'm wondering if there isn't a gdal function I can't find to directly alter the images and increase/decrease the brightness at will!
The code currently looks like this (also trying to change the contrast, but I could find my way if I understand how to change the brightness) :
# Contrast & Luminosity
def get_correctMap(path, luminosity, contrast):
ds = gdal.Open(image_path)
#To normalize
band1 = ds.GetRasterBand(1)
#Get the max value
maxValue = int(2**16 -1)
if band1.DataType == gdal.GDT_UInt16:
maxValue = int(2**16 -1)
elif band1.DataType == gdal.GDT_Byte:
maxValue = int(2**8 -1)
else:
LOGGER.info(f"band type {band1.DataType} not handled: use default size of value (16 bits)")
band1 = ds.ReadAsArray(0,0,ds.RasterXSize,ds.RasterYSize)[0]
band2 = ds.ReadAsArray(0,0,ds.RasterXSize,ds.RasterYSize)[1]
band3 = ds.ReadAsArray(0,0,ds.RasterXSize,ds.RasterYSize)[2]
for x in range(0,ds.RasterXSize):
for y in range(0,ds.RasterXSize):
r = float(band1[x,y]) / maxValue
g = float(band2[x,y]) / maxValue
b = float(band3[x,y]) / maxValue
#Convert to HLS them apply luminosity and contrast
(h,l,s) = colorsys.rgb_to_hls(r, g, b)
l = min(max(0, l + (l - 0.5)*(luminosity - 0.5)) , 1)
s = min(max(0, s + (s - 0.5)*(contrast - 0.5)) , 1)
(r,g,b) = colorsys.hls_to_rgb(h, l, s)
band1[x,y] = int(r * maxValue)
band2[x,y] = int(g * maxValue)
band3[x,y] = int(b * maxValue)
#Need to save the changes, but obviously already too long to pursue this way
#and save the news bands
ds.flushCache()
return path
Hope you know a better way I can't find! Thanks in advance.
A first lead could be to use the last features provide by OpenLayer for me, but it is not a back solution anymore, I'm digging it.
https://geoadmin.github.io/ol3/apidoc/ol.layer.Tile.html
EDIT: The constrast and luminosity feature are only implemented on OpenLayer 3 but not in the next version (including mine OL 5), so the proper answer is : it is not possible.