I have made a code to solve Atari Breakout. I am facing a little problem, but I can't say what it is.
Here is the code
It is a problem with the replay memory.
try:
next_states = torch.tensor(batch[3], dtype=torch.float32)
except:
import ipdb; ipdb.set_trace()
The problem is located where are those lines. set_trace()
is use to pop-up an interactive shell. From there, if I run for i in range(batch_size): print(batch[3][i].shape)
, I obtained this output
ipdb> for i in range(32): print(batch[3][i].shape)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
(4, 84, 84)
*** AttributeError: 'NoneType' object has no attribute 'shape'
How can I improve that code to avoid such error?
The error is telling you the problem. You're trying to call shape
on None
, so, in your code, some variable a
is None
and you are calling shape
on it, i.e. a.shape
. This is one of the most common errors in programming!
In your for
loop
for i in range(32):
print(batch[3][i].shape)
at some point, batch[3][i]
is None
, so you will have to figure out what batch[3]
contains and why it is None
.
See the discussion here https://chat.stackexchange.com/transcript/message/54070403#54070403.