Using Firebase Dynamic Links, I want to be able to click a link to open an iOS app.
The app is under development and is not yet on the AppStore.
I set it while looking at the document, but even if the app is started by clicking the link, the application (_: continue: restorationHandler :) method in AppDelegate is not called.
I set it according to the following procedure. Is something wrong?
Add "pod 'Firebase / DynamicLinks'" to Podfile and install
Open the .xcworkspace file
Create Dynamic Links “https://XXXX.page.link/test”
Access “https://XXXX.page.link/apple-app-site-association”
{"applinks":{"apps":[],"details":[{"appID":"XXXXXXX.[Bundle ID]","paths":["NOT /_/","/"]}]}}
Enable "Associated Domains" and add "applinks: XXXX.page.link"
Implement AppDelegate as below
import UIKit
import Firebase
import FirebaseDynamicLinks
@UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FirebaseApp.configure()
return true
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
func application(_ application: UIApplication, continue userActivity: NSUserActivity,
restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool {
let handled = DynamicLinks.dynamicLinks().handleUniversalLink(userActivity.webpageURL!) { (dynamiclink, error) in
// ...
}
return handled
}
@available(iOS 9.0, *)
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any]) -> Bool {
return application(app, open: url,
sourceApplication: options[UIApplication.OpenURLOptionsKey.sourceApplication] as? String,
annotation: "")
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
if let dynamicLink = DynamicLinks.dynamicLinks().dynamicLink(fromCustomSchemeURL: url) {
// Handle the deep link. For example, show the deep-linked content or
// apply a promotional offer to the user's account.
// ...
return true
}
return false
}
}
I was calling the scene method of SceneDelegate.
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
// Create the SwiftUI view that provides the window contents.
let rootView = ContentView()
// Use a UIHostingController as window root view controller.
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: rootView)
self.window = window
window.makeKeyAndVisible()
}
guard let userActivity = connectionOptions.userActivities.first(where: { $0.webpageURL != nil }) else { return }
print("url: \(userActivity.webpageURL!)")
}
func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {
print("url: \(userActivity.webpageURL!)")
}
...
}