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iosswiftxcodecore-audioaudiokit

Simulate dynamic playback head with AudioKit (scratching / tunrtablism)


I was wondering if it is possible to simulate the scratching of a record player with AudioKit. So basically to have an input value (e.g. position of the finger on screen) as input for the index of the playback of an audio-file. I am not sure if Audio Kit is even possible of doing something like that. If not how would I program something like this for iOS? Any other frameworks/libraries? Will I need to write c++?

Thank you, J


Solution

  • Use the AKPhaseLockedVocoder. Its pretty cool, does exactly that.