I have some SDF circles in spark ar studio that I need to animate in a circular path continuously. Is this possible? at the moment animating with patches I can only animate into a straight line using the x and y coords. How would I go about doing this?
Heres how it is currently set up.
You can achieve a circular path using sine and cosine, by animating the transition values from 0 to 2*Pi (6.283). Here is an example:
There are some nice visualizations that explain how sine and cosine work, for example: https://www.reddit.com/r/visualizedmath/comments/7runef/unit_circle_visualization_of_sine_and_cosine/