I am currently studying ARKit and I wish to display a 2d image in 3D environment. The image I want to display is a .png
file.
Is there a way to convert this into an .obj
file?
There's no way to convert a 2D .png
raster file into 3D .obj
geometry file. These formats are different like green apple
and small button
...
Although, the simplest way to see your image in ARKit's or SceneKit's 3D environment is to assign it on a 3D plane as a texture. Here's how you can do it:
@IBOutlet var sceneView: ARSCNView!
sceneView.scene = SCNScene()
let config = ARWorldTrackingConfiguration()
sceneView.session.run(config)
let node = SCNNode()
node.geometry = SCNPlane(width: 1.0, height: 1.0)
node.geometry?.firstMaterial?.isDoubleSided = true
node.geometry?.firstMaterial?.diffuse.contents = UIImage(named: "dir/image.png")
sceneView.scene.rootNode.addChildNode(node)