I uploaded a game to the play store and the game is sometimes crashing. The reason given by the google crash report is this:
pid: 0, tid: 0 >>> com.DefaultCompany.GravitysFault <<<
backtrace:
#00 pc 000000000007ba60 /system/lib64/libc.so (tgkill+8)
#01 pc 00000000004ffec4 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#02 pc 00000000005003d4 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#03 pc 0000000000164384 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#04 pc 0000000000161e00 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#05 pc 00000000001638bc /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#06 pc 000000000025cc50 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#07 pc 0000000000636278 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#08 pc 0000000000319eac /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#09 pc 0000000000445424 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#10 pc 00000000005e7570 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#11 pc 00000000005ef818 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#12 pc 00000000005e6d00 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#13 pc 000000000026b790 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#14 pc 0000000000090120 /system/lib64/libc.so (__pthread_start(void*)+36)
#15 pc 0000000000023968 /system/lib64/libc.so (__start_thread+68)
Can someone please tell me what it means?
Libc.so is an Android system library, and you might be able to learn more about diagnosing libc issues here: https://source.android.com/devices/tech/debug/native-crash. You could also use ndk-stack to try to get more data out of this stacktrace: https://developer.android.com/ndk/guides/ndk-stack