When I install games on my computer professional and amateur I find that the resources such as pictures have strange extensions so I cannot open them.
As I cannot find these extensions on Google, I figured it was a method of protecting your artwork so it cannot be stolen so easily.
I have a bunch of JPEG, PNG and bitmap files I would like to do this to so people cannot copy them so easily when I distribute my game.
I use C++ and DirectX if that makes any difference.
Does anyone know how this is done? I know I can change a .txt extension to anything and my program will read it just the same but will this work with pictures?
Usually programs don't care about extensions when reading files, so changing extension to an unknown one shouldn't get you in trouble.