When a keyboard press is done in the simulator, it seems the audio of the simulator takes over, and in turn, makes the audio quality of a youtube video play poorly. The problem is fixed once I quit the simulator and refresh the video.
Any quick fixes for this problem?
Thanks in advance.
This is likely keyboard click sounds playing which can push BlueTooth devices into "phone call" mode with a low bit rate codec.
You can avoid that by selecting the internal microphone as the input device for simulators.
Xcode 11.3.1 & earlier: Device > Audio Input > Internal Microphone
Xcode 11.4+: I/O > Audio Input > Internal Microphone
Xcode 12+: By default non-Bluetooth input devices are always preferred if available. If you do want to use BT headphones for input manually select them in I/O > Audio Input.