I have a number of files in a directory, where each file has two lines, line 1 is the string that I want to put into my ListBox, and line 2 is the background color that I want that ListBox item to have (represented as an 8-digit hex value).
The contents of each file looks like this:
string
14603481
This is my code so far:
for i := 0 to PathList.Count - 1 do
begin
FileLines := TStringList.Create;
try
FileLines.LoadFromFile(PathList.Strings[i]);
s := FileLines[0]; { Loads string to add to ListBox1 }
RGBColor := FileLines[1];
finally
FileLines.Free;
end;
ListBox1.Items.AddObject(s, TObject(RGBColor)); { This code doesn't work, but hopefully you get what I'm }
end; { trying to do }
All other examples that do anything similar to this declare the color in the DrawItem
procedure, but I need to set the color from within this for
loop, since each entry will have a unique color.
How do I set the color of each item uniquely from within this loop?
The VCL's TListBox
does not natively support any kind of per-item coloring. The TListBox.Font
and TListBox.Color
properties apply to all items equally.
To do what you are asking for, you will have to set the TListBox.Style
property to lbOwnerDrawFixed
and then use the TListBox.OnDrawItem
event to custom-draw the items manually however you want, eg:
var
...
s: string;
RGBColor: Integer;
begin
...
for i := 0 to PathList.Count - 1 do
begin
FileLines := TStringList.Create;
try
FileLines.LoadFromFile(PathList[i]);
s := FileLines[0];
RGBColor := StrToInt(FileLines[1]);
finally
FileLines.Free;
end;
ListBox1.Items.AddObject(s, TObject(RGBColor));
end;
...
end;
...
procedure TMyForm.ListBox1DrawItem(Control: TWinControl;
Index: Integer; const Rect: TRect; State: TOwnerDrawState);
var
LB: TListBox;
begin
LB := TListBox(Control);
if odSelected in State then
begin
LB.Canvas.Brush.Color := clHighlight;
LB.Canvas.Font.Color := clHighlightText;
end else
begin
LB.Canvas.Brush.Color := TColor(Integer(LB.Items.Objects[Index]));
LB.Canvas.Font.Color := LB.Font.Color;
end;
LB.Canvas.FillRect(Rect);
LB.Canvas.TextRect(Rect, Rect.Left + 2, Rect.Top + 2, LB.Items[Index]);
if (odFocused in State) and not (odNoFocusRect in State) then
LB.Canvas.DrawFocusRect(Rect);
end;