I want draw diagonal view.
This is my code.
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
let path = UIBezierPath()
path.move(to: CGPoint.zero)
path.addLine(to: CGPoint(x: 50, y: 50))
let view = UIView(frame: CGRect(x: 100, y: 100, width: 50, height: 50))
view.backgroundColor = UIColor.blue
let mask = CAShapeLayer()
mask.frame = view.bounds
mask.path = path.cgPath
mask.strokeColor = UIColor.orange.cgColor
mask.lineWidth = 25
view.layer.mask = mask
self.view.addSubview(view)
}
I set strokeColor
to orange
. But color is blue backgroundColor
Why does this happen?
Here is the code snippet:
let path = UIBezierPath()
path.move(to: CGPoint.zero)
path.addLine(to: CGPoint(x: 50, y: 50))
let view = UIView(frame: CGRect(x: 100, y: 100, width: 50, height: 50))
view.backgroundColor = UIColor.green
let diagonal = CAShapeLayer()
diagonal.frame = view.bounds
diagonal.path = path.cgPath
diagonal.strokeColor = UIColor.orange.cgColor
diagonal.lineWidth = 15
diagonal.backgroundColor = UIColor.blue.cgColor
// view.layer.mask = mask
view.layer.addSublayer(diagonal)
self.view.addSubview(view)
This results in: