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autodesk-forgeautodesk-viewerforge

Autodesk Forge get screenshot with markups


I have a markup extension for autodesk forge viewer. I want to get a screenshot with markups, but only got screenshot without markups. I try to get screenshot with this code:

let getScreenShoot = document.getElementById('getScreenShoot')
          getScreenShoot.addEventListener('click', () => {
            let screenshot = new Image();
            markup.leaveEditMode();
            markupsData = JSON.parse(localStorage.getItem('markupsData'));
            markupsData.map((mark, index) => {
              markup.loadMarkups(mark, `markups-svg + ${index}`);
            });
            let canvas = document.getElementById('snapshot');
            canvas.width = viewer.container.clientWidth;
            canvas.height = viewer.container.clientHeight;
            let ctx = canvas.getContext('2d');
            ctx.clearRect(0, 0, canvas.width, canvas.height);
            ctx.drawImage(screenshot, 0, 0, canvas.width, canvas.height);
            markup.renderToCanvas(ctx);

            viewer.getScreenShot(viewer.container.clientWidth, viewer.container.clientHeight, function (blobURL) {
              screenshot.src = blobURL;
              var saveImg = document.createElement('a');
              screenshot.appendChild(saveImg);
              saveImg.style.display = 'none';
              saveImg.href = blobURL;
              saveImg.download = "screenshot.jpg";
              document.body.appendChild(saveImg);
              saveImg.click();
              markup.hide();
              markup.leaveEditMode();
              markupTools.style.display = 'none';
            });
    })

Why doesn't my code work, is it maybe not supported in viewer 7?


Solution

  • Please use the following way to call renderToCanvas, since the rerender job is async process internally and the image loading is async, too.

    markup.renderToCanvas(ctx, function() {
      var canvas = document.getElementById('snapshot');
    
      const a = document.createElement('a');
      //a.style = 'display: none';
      document.body.appendChild(a);
    
      a.href = canvas.toDataURL();
      a.download = 'markup.png';
      a.click();
    
      document.body.removeChild(a);
    }, true);
    

    The full code:

    function snaphot() {
      var screenshot = new Image();
      screenshot.onload = function () {
          viewer.loadExtension('Autodesk.Viewing.MarkupsCore').then(function (markupCore) {
    
              // load the markups
              markupCore.show();
              markupCore.loadMarkups(markupSVG, "layerName");
    
              // ideally should also restore the state of Viewer for this markup
    
              // prepare to render the markups
              var canvas = document.getElementById('snapshot');
              canvas.width = viewer.container.clientWidth;
              canvas.height = viewer.container.clientHeight;
              var ctx = canvas.getContext('2d');
              ctx.clearRect(0, 0, canvas.width, canvas.height);
              ctx.drawImage(screenshot, 0, 0, canvas.width, canvas.height);
    
              markupCore.renderToCanvas(ctx, function() {
                // hide the markups
                //markupCore.hide();
    
                var canvas = document.getElementById('snapshot');
    
                const a = document.createElement('a');
                //a.style = 'display: none';
                document.body.appendChild(a);
    
                a.href = canvas.toDataURL();
                a.download = 'markup.png';
                a.click();
    
                document.body.removeChild(a);
              }, true);
    
              // hide the markups
              markupCore.hide();
          });
    };
    
    // Get the full image
    viewer.getScreenShot(viewer.container.clientWidth, viewer.container.clientHeight, function (blobURL) {
        screenshot.src = blobURL;
    });