I'm relatively new to using python have used pygame as a place to better understand how everything comes together.
I recently upgraded my laptop form a 2012 Macbook to the 2019.
Just wondering why the games I made on my 2012 are running soo much slower on my 2019 macbook. Managing packages with conda.
I don't know much but I suspect it may have to do with either
Initially, I Downloaded python3 with homebrew and then installed pygame (pygame would show a blank screen) I then installed conda and managed packages through it.
I doubt it has to do with the way I have written it, I'm sure it's quite inefficient but I was achieving fps's of 60 for the same code.
If someone could guide me to where to find out more information It would be greatly appreciated.
Cheers.
This seems to be a problem with how MacOS run Pygame. While your game is running, right-click it's icon in the Dock and select Show in Finder
. Then in the Folder that shows up, you will see the Python Interpreter executable. Right-click it and click Get Info
, and under General
check the Open in Low Resolution
.
Now your game should run fine. And no, Pygame's resolution will not be "Low".