Struggling to figure out the correct way to do this. Right now I can convert a bson map to my database model structs individually. But now I'm just repeating a lot of the same code. So is there a better way to do this?
Example of code:
type Agent struct {
FirstName string `bson:"firstName,omitempty" json:"firstName,omitempty"`
LastName string `bson:"lastName,omitempty" json:"lastName,omitempty"`
ProfileImage string `bson:"profileImage,omitempty" json:"profileImage,omitempty"`
}
func BSONToAgent(bsonMap primitive.M) (agent Agent, err error) {
bsonBytes, err := bson.Marshal(bsonMap)
if err != nil {
return agent, err
}
bson.Unmarshal(bsonBytes, &agent)
return agent, nil
}
func BSONArrayToAgents(bsonMap []primitive.M) (agents []Agent, err error) {
for _, item := range bsonMap {
agent, err := BSONToAgent(item)
if err != nil {
return agents, err
}
agents = append(agents, agent)
}
return agents, nil
}
type Form struct {
UserID primitive.ObjectID `bson:"userId,omitempty" json:"userId,omitempty"`
Name string `bson:"name,omitempty" json:"name,omitempty"`
CreatedAt time.Time `bson:"createdAt,omitempty" json:"createdAt,omitempty"`
UpdatedAt time.Time `bson:"updatedAt,omitempty" json:"updatedAt,omitempty"`
}
func BSONArrayToForms(bsonMap []primitive.M) (forms []Form, err error) {
for _, item := range bsonMap {
form, err := BSONToForm(item)
if err != nil {
return forms, err
}
forms = append(forms, form)
}
return forms, nil
}
func BSONToForm(bsonMap primitive.M) (form Form, err error) {
bsonBytes, err := bson.Marshal(bsonMap)
if err != nil {
return form, err
}
bson.Unmarshal(bsonBytes, &form)
return form, nil
}
If you look at functions BSONToAgent and BSONToForm they are pretty much the same function just with a different Type that it returns. And the same goes for BSONArrayToAgents and BSONArrayToForms. Now I want to implement these functions on all my database models to make it easy to convert a primitive.M (bson map) that is returned when querying the database.
Is there a better way to do this? Maybe using an interface?
If you're using marshal/unmarshal as a means to translating bson, you can do:
func BSONToForm(bsonMap primitive.M, out interface{}) (err error) {
bsonBytes, err := bson.Marshal(bsonMap)
if err != nil {
return form, err
}
return bson.Unmarshal(bsonBytes, out)
}
var v Form
BSONToForm(bsonMap,&v)
This doesn't work as nicely for arrays though, so you can do something like this:
func BSONArrayToForms(bsonMap []primitive.M, newItem func() interface{}, add func(interface{})) (err error) {
for _, item := range bsonMap {
n:=newItem()
err := BSONToForm(item,n)
if err != nil {
return forms, err
}
add(n)
}
return nil
}
forms:=make([]Form,0)
BSONArrayToForms(bsonArr,func() interface{} {return &Form{}},func(in interface{}) {
forms=append(forms,*(in.(*Form)))
})
Or a single-func variant:
func BSONArrayToForms(bsonMap []primitive.M, newItem func() interface{}) (err error) {
for _, item := range bsonMap {
n:=newItem()
err := BSONToForm(item,n)
if err != nil {
return forms, err
}
}
return nil
}
forms:=make([]Form,0)
BSONArrayToForms(bsonArr,func() interface{} {
forms=append(forms,Form{})
return &forms[len(forms)-1]})
This version has to make sure that the returned pointer is also stored in the array.