I have mapped a file of unknown size (around 4-6 GiB) in Windows platform and got a pointer to the start of the file data returned from the MapFileView function. But how can I know that I have reached the end of the file when I access the data using the pointer sequentially?
Here is the code I have so far written and it successfully maps the file and returns the pointer:
#include <Windows.h>
#include <stdio.h>
#include <inttypes.h>
int main()
{
HANDLE hFile = CreateFile("Test.bin",
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL);
if (!hFile)
{
printf("Could not create file (%lu).\n", GetLastError());
exit(1) ;
}
HANDLE hMapFile = CreateFileMappingA(hFile,
NULL,
PAGE_READWRITE,
0,
0,
NULL);
if (!hMapFile)
{
printf("Could not create file mapping object (%lu).\n", GetLastError());
CloseHandle(hFile);
exit(1);
}
int32_t* pBuf = (int32_t*) MapViewOfFile(hMapFile,
FILE_MAP_ALL_ACCESS,
0,
0,
0);
if (!pBuf)
{
printf("Could not map file (%lu).\n", GetLastError());
CloseHandle(hFile);
CloseHandle(hMapFile);
exit(1);
};
UnmapViewOfFile(pBuf);
CloseHandle(hFile);
CloseHandle(hMapFile);
exit(0);
}
So I wanted to read equal sized different parts of the file simultaneously in multiple threads. I believe mapped file is the right choice for this purpose. Advice about any other faster and possible approaches is highly appreciated.
I have researched some similar questions in the forum and I suppose this is the closest topic I could find: Read all contents of memory mapped file or Memory Mapped View Accessor without knowing the size of it But this answer is using C# and is not written using the WinAPI, therefore, I couldn't understand their process.
Thanks in advance :)
Call GetFileSizeEx
to get the size of a file, and use this in combination with the base address and the current read address to determine where the end address is.