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c#openglxamarin.iosopentk

Drawing from a list of vertices using OpenTK/MonoTouch?


This is a very simple and straight forward question, I realize that, but I've been mulling over google searches and haven't really found an answer to what I thought would be a simple question.

I have a class called vertex, defined as such:

class Vertex
{
   Vector3 position;
   Vector3 normal;
   Vector2 uv;
}

And I hav ea list of Vertex's. My question is, how can I draw this list of vertices out using OpenTK (1.1)?

As I've said, I've tried google searches and such but haven't found anything remotely helpful. I was hoping I could at least find simple sample code for drawing a polygon but no luck either.

Thanks for any help!


Solution

  • You'll find examples in the source code repository here:

    http://opentk.svn.sourceforge.net/viewvc/opentk/trunk/Source/Examples/OpenGL/

    Here is the documentation that refers to drawing:

    http://www.opentk.com/doc/chapter/2/opengl/geometry/drawing

    For general OpenGL tutorials check out NeHe:

    http://nehe.gamedev.net/