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unreal-engine4

Error while Packaging Project for Windows


The error with my textures, that are used for my HUD. I tried to change textures, but the result is same. They were imported from ordinary png images. What could go wrong?

Texture Crosshair has source art in an invalid format.

Packaging log image:


Solution

  • When I make HUD from C++ I've created UPROPERTY from UTexture2D, when I change them to Utexture without 2D all works.