I have not been able to find an equivalent to the pan gesture in SwiftUI. I do see and use magnify, tap, drag and rotate - but I do not see any built in pan. In the following code snippet I add an image and allow the user to zoom - but I want the user to also move the zoomed image to focus on the area of interest. Dragging, of course does not do the job - it just moves the frame.
I tried layering a frame on top and moving the bottom image but could not make that work either.
struct ContentView: View {
@State var scale: CGFloat = 1.0
@State var isScaled: Bool = false
@State private var dragOffset = CGSize.zero
var body: some View {
GeometryReader { geo in
VStack {
ZStack{
RoundedRectangle(cornerRadius: 40)
.foregroundColor(Color.white)
.frame(width: geo.size.width - 45, height: geo.size.width - 45)
.shadow(radius: 10)
Image("HuckALaHuckMedium")
.resizable()
.scaleEffect(self.scale)
.frame(width: geo.size.width - 60, height: geo.size.width - 60)
.cornerRadius(40)
.aspectRatio(contentMode: .fill)
.shadow(radius: 10, x: 20, y: 20)
//need pan not drag
.gesture(
DragGesture()
.onChanged { self.dragOffset = $0.translation }
.onEnded { _ in self.dragOffset = .zero }
)
//this works but you can't "zoom twice"
.gesture(MagnificationGesture()
.onChanged { value in
self.scale = self.isScaled ? 1.0 : value.magnitude
}
.onEnded({ value in
//self.scale = 1.0
self.isScaled.toggle()
})
)
.animation(.easeInOut)
.offset(self.dragOffset)
}//zstack
Spacer()
}
}
}
}
An original image example:
And that image after zoom - but with drag not pan:
Any guidance would be appreciated. Xcode 11.3 (11C29)
For others. This is really simple. Ensure that the magnification is accomplished before the drag is allowed - it will work like a pan. First define the drag gesture:
let dragGesture = DragGesture()
.onChanged { (value) in
self.translation = value.translation
}
.onEnded { (value) in
self.viewState.width += value.translation.width
self.viewState.height += value.translation.height
self.translation = .zero
}
Then create an @State value that you toggle to true after the magnification gesture has been activated. When you attach the gesture to the image, do so conditionally:
.gesture(self.canBeDragged ? dragGesture : nil)