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javaswingsplash-screenjapplet

Java Splash screen


I'm trying to make to make some text appear before my applet loads so I've made a simple SSCCE(.org):

import java.awt.*;
import javax.swing.*;

    public class test extends JApplet {
      public void init() {

                this.add(new JLabel("Button 1"));
                System.out.println("Hello world...");


                try {
                Thread.sleep(3000);
                }catch(Exception hapa) { hapa.printStackTrace(); }


      }
    }

If you run it, the Button 1 will appear AFTER the 3 seconds when it's suppose to appear BEFORE that... what am I doing wrong?


Solution

  • JustinKSU covered the technical part of the question.

    A better strategy would be to use the image param to show a 'splash' before the applet appears. See Special Attributes of Applets for further details.

    I want one for a fixed amount of time... not just the loading.

    In that case, put a CardLayout in the applet. Add the 'splash' to the first card, the rest of the GUI to another. At the end of the init() create a non-repeating Swing Timer that will flip to the card with the main GUI.

    E.G.

    // <applet code='SplashApplet' width='400' height='400'></applet>
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    
    public class SplashApplet extends JApplet {
    
        public void init() {
            final CardLayout cardLayout = new CardLayout();
            final JPanel gui = new JPanel(cardLayout);
    
            JPanel splash = new JPanel();
            splash.setBackground(Color.RED);
            gui.add(splash, "splash");
    
            JPanel mainGui = new JPanel();
            mainGui.setBackground(Color.GREEN);
            gui.add(mainGui, "main");
    
            ActionListener listener = new ActionListener() {
                public void actionPerformed(ActionEvent ae) {
                    cardLayout.show(gui, "main");
                }
            };
    
            Timer timer = new Timer(3000, listener);
            // only needs to be done once
            timer.setRepeats(false);
            setContentPane(gui);
            validate();
            timer.start();
        }
    }