If I put several Views in a row with no spaces (or very little space between them), and attach some Gesture
action, I can't correctly detect, which one is tapped. It looks like there is some padding inside gesture that I can't remove.
here's the example code:
struct ContentView: View {
@State var tap = 0
@State var lastClick = CGPoint.zero
var body: some View {
VStack{
Text("last tap: \(tap)")
Text("coordinates: (x: \(Int(lastClick.x)), y: \(Int(lastClick.y)))")
HStack(spacing: 0){
ForEach(0...4, id: \.self){ind in
RoundedRectangle(cornerRadius: 10)
.foregroundColor(Color.gray)
.overlay(Text("\(ind)"))
.overlay(Circle()
.frame(width: 4, height: 4)
.foregroundColor(self.tap == ind ? Color.red : Color.clear)
.position(self.lastClick)
)
.frame(width: 40, height: 50)
//.border(Color.black, width: 0.5)
.gesture(DragGesture(minimumDistance: 0)
.onEnded(){value in
self.tap = ind
self.lastClick = value.startLocation
}
)
}
}
}
}
}
and behavior:
I want Gesture
to detect 0 button clicked when click location goes negative. Is there a way to do that?
I spent few hours with that problem, and just after I post this question, I found solution.
it was so simple - just to add a contentShape
modifier
...
.frame(width: 40, height: 50)
.contentShape(Rectangle())
.gesture(DragGesture(minimumDistance: 0)
...