I took this C function from the decompiling (F5) option on IDA.
I want to use it in my Python program, how can I do this in the easiest way?
__int64 __fastcall manipulateBeforSend(__int64 a1, int a2)
{
int v2; // w0
__int64 result; // x0
int i; // [xsp+1Ch] [xbp-4h]
for ( i = 0; i < a2 - 3; i += 4 )
*(_DWORD *)(a1 + 4LL * (i / 4)) ^= 0xDEAD1337;// leet? XOR
while ( 1 )
{
result = (unsigned int)a2;
if ( i >= a2 )
break;
LOBYTE(v2) = i & 3;
if ( i <= 0 )
v2 = -(-i & 3);
*(_BYTE *)(a1 + i++) ^= 0xDEAD1337 >> 8 * v2;
}
return result;
}
@Marco Bonelli, you help me a lot, Thanks! But I keep get those errors:
manipulate.c:1:0: warning: -fPIC ignored for target (all code is position independent)
#include <stdint.h>
^
In file included from C:/TDM-GCC-64/x86_64-w64-mingw32/include/crtdefs.h:10:0,
from C:/TDM-GCC-64/x86_64-w64-mingw32/include/stdint.h:28,
from C:/TDM-GCC-64/lib/gcc/x86_64-w64-mingw32/5.1.0/include/stdint.h:9,
from manipulate.c:1:
manipulate.c:4:17: error: two or more data types in declaration specifiers
typedef int64_t __int64;
^
manipulate.c:4:17: error: two or more data types in declaration specifiers
typedef int64_t __int64;
^
manipulate.c:4:1: warning: useless type name in empty declaration
typedef int64_t __int64;
^
This is a "quick" solution:
First, use typedef
to define the types used by IDA:
#include <stdint.h>
typedef uint8_t _BYTE;
typedef int64_t __int64;
typedef uint32_t _DWORD;
You could also do this from IDA through "File"->"Produce file"->"Create C header file", but since there types are just a few it's simpler to do it by hand in this case.
Then replace unneeded macros/values with working code:
__int64 __fastcall manipulateBeforSend(__int64 a1, int a2)
// remove __fastcall:
__int64 manipulateBeforSend(__int64 a1, int a2)
LOBYTE(v2) = i & 3;
// convert using a bit mask:
v2 = (v2 & 0xffffff00) | (i & 3);
There is a problem now: as @Ctx makes us notice, your C code is dereferencing the first argument, most likely because it is a uint32_t*
pointer, and not just an int64
:
*(_DWORD *)(a1 + 4LL * (i / 4))
// and also
*(_BYTE *)(a1 + i++) ^= 0xDEAD1337 >> 8 * v2;
You should probably spend more time reverse-engineering what that pointer is used for first. To get around this issue, you could create a fake array and add it to your C code in order to make it work, like this:
static uint32_t fakearr[1024 * 1024] = {0};
__int64 manipulateBeforSend(int a2)
{
uint32_t *a1 = fakearr;
// ...
Of course, in general you would probably want to use a real array, you can take a look at this answer for that.
Then put all the (working) code inside a .c
file:
#include <stdint.h>
typedef uint8_t _BYTE;
typedef int64_t __int64;
typedef uint32_t _DWORD;
uint32_t fakearr[1024 * 1024] = {0};
__int64 manipulateBeforSend(int a2)
{
uint32_t *a1 = fakearr;
int v2; // w0
__int64 result; // x0
int i; // [xsp+1Ch] [xbp-4h]
for ( i = 0; i < a2 - 3; i += 4 )
*(_DWORD *)(a1 + 4LL * (i / 4)) ^= 0xDEAD1337;// leet? XOR
while ( 1 )
{
result = (unsigned int)a2;
if ( i >= a2 )
break;
v2 = (v2 & 0xffffff00) | (i & 3);
if ( i <= 0 )
v2 = -(-i & 3);
*(_BYTE *)(a1 + i++) ^= 0xDEAD1337 >> 8 * v2;
}
return result;
}
Compile the code as a shared library:
gcc -fPIC -shared -o mylib.so mylib.c
Now you can load it from Python using the ctypes
module:
>>> from ctypes import cdll, c_int32
>>> mylib = cdll.LoadLibrary('./mylib.so')
>>> mylib.manipulateBeforSend(c_int32(1))
1