Given that earth is perfectly spherical with radius R. The earth-centric coordinate system E is defined as follows:
Now at any given latitude, longitude, and altitude, we can make a local coordinate system S whose y-z plane is tangential to earth's surface and z points to the north pole and x points perpendicular to this plane.
I need a 4x4 transformation matrix to transform a 3d point from earth-centric coordinate system E to this local coordinate system S.
Transformation matrix from S to E might be composed as product of matrices:
Shift along X axis by R+Altitude
Rotation about Y-axis by Latitude
Rotation about Z-axis by Longitude
Make inverse of this matrix to get E-S transform