I want to add a full-screen mode setting to my game. However, I need to automatically update the setting if the user manually toggles full-screen mode.
How do I run code as soon as fullscreen is toggled by any means? In other words, how can I receive a notification when the user clicks the green button at the top of the window to make it full-screen?
Without this information, I cannot figure out how to synchronize my application's full-screen mode setting with the UI provided by the operating system.
Using the code from the other answer, I was able to construct the code to do this:
In applicationDidFinishLaunching:
NotificationCenter.default.addObserver(forName: NSWindow.willEnterFullScreenNotification, object: nil, queue: OperationQueue.main, using: { note in
print("Entered Fullscreen")
})
NotificationCenter.default.addObserver(forName: NSWindow.willExitFullScreenNotification, object: nil, queue: OperationQueue.main, using: { note in
print("Exited Fullscreen")
})