When id add exports.create=functions.https.onRequest((req,res)=> and run command firebase deploy shows this result
functions: Finished running predeploy script.
i functions: ensuring necessary APIs are enabled...
+ functions: all necessary APIs are enabled
i functions: preparing functions directory for uploading...
i functions: packaged functions (40.37 KB) for uploading
! functions: Upload Error: Server Error. Client network socket disconnected before secure TLS connection was established
Error: Server Error. Client network socket disconnected before secure TLS connection was established
please check the code below.....
const firebase = require('firebase-admin');
var config = {
apiKey: "AIzaSyAzf0Y4k7qvkWSWkwgsYjH9mrnFa_P9xt4",
authDomain: "fir-test-dc973.firebaseapp.com",
databaseURL: "https://fir-test-dc973.firebaseio.com/",
storageBucket: "gs://fir-test-dc973.appspot.com/"
};
firebase.initializeApp(config);
exports.create=functions.https.onRequest((req,res)=>{
var data=JSON.parse(req.body);
var user_id=data.user_id;
var language_id=data.language_id;
firebase.database().ref("game_room/").orderByChild("availability").equalTo(1).limitToFirst(1).once('value', ((snapshot)=> {
console.log("user_id ",user_id);
if (snapshot.val() !== null) {
console.log("available");
var childKey = Object.keys(snapshot.val());
console.log("gameroom ", childKey);
const userQuery = firebase.database().ref(`game_room/${childKey}`).once('value');
const language_id1 = userQuery.val().language_id;
if (language_id === language_id1) {
firebase.database().ref(`game_room/${childKey}/${user_id}`).update({
"status": true,
"right": 0,
"wrong": 0,
"que_no": 0,
"sel_ans": "",
});
firebase.database().ref(`game_room/${childKey}`).update({
"availability": 2,
});
}else{
createGameRoom();
}
console.log(snapshot.val());
}
else
{
createGameRoom();
}
}));
function createGameRoom() {
console.log("not available");
var ref=firebase.database().ref('game_room/').push({
"availability":1,
"language_id":language_id,
});
console.log(ref.key);
var key=ref.key;
console.log(key);
var ref1= firebase.database().ref(`game_room/${key}/${user_id}`).update({//.push({
//ref.set({
"status":true,
"right":0,
"wrong":0,
"que_no":0,
"sel_ans":"",
});
}
res.send({"code":user_id});
});```
log is here
[debug] [2020-01-03T13:50:53.722Z] <<< HTTP RESPONSE 200
[debug] [2020-01-03T13:50:53.725Z] >>> HTTP REQUEST PUT https://storage.googleapis.com/gcf-upload-us-central1-46ce5050-804a-4464-a2b2-569f0e4aaa93/75a761e4-936f-4b66-8f59-bb043b386f8d.zip?GoogleAccessId=service-853915451227@gcf-admin-robot.iam.gserviceaccount.com&Expires=1578061220&Signature=KBV5Gmv3OObNlC8%2BuCwYptBWjPI%2BhGblYX644ugU15FPwwFITQ3VDSIM7%2F9xsK2UqjFhdjx8s2inymbffxoemRmN1mKqPbHGP0ZFCy%2FDQUAHR%2FUccF%2FtRBiG2EQ0oaU5m9T7NoTs1NnVmDNhGz25mIGNdkO0efv8ZOqfXCYOSLV1jbgQtUGv%2FB%2ButjsTB3b6nxBOwHj7HbsFt1pB4uqGmVitGxj0JvxOhSAK6pCWXrsbWgL%2FnnoktYhhyMWFt9YgTSdWB36OeigQCdVldRVIodpaa3aShfDwMRPQCktgQQWZX0tAPsScs62i5Y11PLvSk2VeGxFFZgAyEA1XrzPjyg%3D%3D
<request body omitted>
[warn] ! functions: Upload Error: Server Error. Client network socket disconnected before secure TLS connection was established
[debug] [2020-01-03T13:51:04.100Z] Error: Client network socket disconnected before secure TLS connection was established
at connResetException (internal/errors.js:575:14)
at TLSSocket.onConnectEnd (_tls_wrap.js:1361:19)
at Object.onceWrapper (events.js:299:28)
at TLSSocket.emit (events.js:215:7)
at TLSSocket.EventEmitter.emit (domain.js:478:20)
at endReadableNT (_stream_readable.js:1198:12)
at processTicksAndRejections (internal/process/task_queues.js:80:21)
[error]
[error] Error: Server Error. Client network socket disconnected before secure TLS connection was established
It looks like you might have had some sort of network error during deployment. When the CLI generates error messages like this that don't offer a clear resolution, you should contact Firebase support directly for troubleshooting.