What have I done:
Create a app with PyQt5 and VTK, I add 2 VTK render in 2 QTWidget.
In each VTK render, I read a .stl file and show it.
I add a function screen_shot, it can screen shot VTK render and save this pics.
I add a menubar, I can click a menubar and screen shot VTK render.
What I want to do:
I want execute screen_shot after load VTK render, I write it in def __init__. But I only get a 100 * 30 pic in this way (900 * 900 in fact). When I click menu, I will get a 900 * 900 pic.
Maybe my description beyond understanding, this my code:
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
QtWidgets.QMainWindow.__init__(self, parent)
self.workspace = ""
self.data_path = ""
self.data_index = 0
self.bkcolor = (1.0, 1.0, 1.0)
self.frame = QtWidgets.QFrame()
self.setWindowTitle("PythonVTKViewer")
# self.frame.setLayout(self.box)
self.stl_interactor = QtWidgets.QHBoxLayout()
self.init_menubar()
self.showMaximized()
self.load_Interactor()
self.shot_screen()
def init_menubar(self):
# init a menubar
menubar = self.menuBar()
fileMenu = menubar.addMenu('&Function')
self.screen_shot_button = QtWidgets.QAction('ScreenShot', self)
self.screen_shot_button.setShortcut('Ctrl+S')
self.screen_shot_button.setStatusTip('ScreenShot')
self.screen_shot_button.triggered.connect(self.shot_screen)
fileMenu.addAction(self.screen_shot_button)
def load_Interactor(self):
# Create two render windows
self.vtkWidget_left = QVTKRenderWindowInteractor(self.frame)
self.vtkWidget_right = QVTKRenderWindowInteractor(self.frame)
self.stl_interactor.addWidget(self.vtkWidget_left)
self.stl_interactor.addWidget(self.vtkWidget_right)
# Left renderer and right renderer
self.ren_left = vtk.vtkRenderer()
self.vtkWidget_left.GetRenderWindow().AddRenderer(self.ren_left)
self.renWinLeft = self.vtkWidget_left.GetRenderWindow()
self.iren_left = self.renWinLeft.GetInteractor()
self.ren_right = vtk.vtkRenderer()
self.vtkWidget_right.GetRenderWindow().AddRenderer(self.ren_right)
self.iren_right = self.vtkWidget_right.GetRenderWindow().GetInteractor()
# read stl file
upper_path = os.path.join(self.workspace, "stl/scanner/start/UpperTeeth.stl")
lower_path = os.path.join(self.workspace, "stl/scanner/start/LowerTeeth.stl")
self.init_stl("./temp/upperteeth.stl")
self.init_stl("./temp/lowerteeth.stl")
self.frame.setLayout(self.stl_interactor)
self.setCentralWidget(self.frame)
self.ren_left.SetBackground(self.bkcolor[0], self.bkcolor[1], self.bkcolor[2])
self.ren_right.SetBackground(self.bkcolor[0], self.bkcolor[1], self.bkcolor[2])
# adjust camera
self.init_camera()
self.iren_left.Initialize()
self.iren_right.Initialize()
def init_stl(self, file):
# reader = Reader.read_data(file)
reader = vtk.vtkSTLReader()
if "upper" in file or "Upper" in file:
reader.SetFileName(file)
reader.Update()
self.mapper_left = vtk.vtkPolyDataMapper()
self.mapper_left.SetInputConnection(reader.GetOutputPort())
self.actor_left = vtk.vtkActor()
self.actor_left.SetMapper(self.mapper_left)
self.ren_left.AddActor(self.actor_left)
else:
reader.SetFileName(file)
reader.Update()
self.mapper_right = vtk.vtkPolyDataMapper()
self.mapper_right.SetInputConnection(reader.GetOutputPort())
self.actor_right = vtk.vtkActor()
self.actor_right.SetMapper(self.mapper_right)
self.ren_right.AddActor(self.actor_right)
def init_camera(self):
self.ren_left.GetActiveCamera().SetFocalPoint(0, 0, 0)
self.ren_left.GetActiveCamera().SetPosition(0, 0, -150)
self.ren_left.GetActiveCamera().Roll(90)
self.ren_left.GetActiveCamera().ParallelProjectionOn()
self.ren_left.GetActiveCamera().SetParallelScale(40)
self.ren_right.GetActiveCamera().SetFocalPoint(0, 0, 0)
self.ren_right.GetActiveCamera().SetPosition(0, 0, 150)
self.ren_right.GetActiveCamera().Roll(270)
self.ren_right.GetActiveCamera().ParallelProjectionOn()
self.ren_right.GetActiveCamera().SetParallelScale(40)
def shot_screen(self):
if os.path.exists("./temp/input/upper.png"): os.remove("./temp/input/upper.png")
elif os.path.exists("./temp/input/lower.png"): os.remove("./temp/input/lower.png")
filter = vtk.vtkRenderLargeImage()
filter.SetMagnification(1)
filter.SetInput(self.ren_left)
writer = vtk.vtkPNGWriter()
writer.SetFileName("./temp/input/upper.png")
writer.SetInputConnection(filter.GetOutputPort())
writer.Write()
filter = vtk.vtkRenderLargeImage()
filter.SetMagnification(1)
filter.SetInput(self.ren_right)
writer = vtk.vtkPNGWriter()
writer.SetFileName("./temp/input/lower.png")
writer.SetInputConnection(filter.GetOutputPort())
writer.Write()
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
window = MainWindow()
sys.exit(app.exec_())
How to screen shot in def __init__? I need to complete this function?
You need to wait until the main event loop has started and the GUI has been fully rendered before taking the screen shot. This means that that app.exec_()
, which starts the main event loop, should be executed before MainWindow.shot_screen
. One way to achieve this from within MainWindow.__init__
is to use a single shot QTimer
to delay the execution of MainWindow.shot_screen
until after the event loop has started, e.g.
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
...
QtCore.QTimer.singleShot(10, self.shot_screen)
...