i am a beginner. I'm starting to learn Adobe Flash. I followed the code on Google on AS2:
l = new LoadVars();
l.onLoad = function(ok) {
ttl0=l.ttlslv0; atc0=l.atcslv0;
ttl1=l.ttlslv1; atc1=l.atcslv1;
};
l.sendAndLoad("http:localhost/getdata.php", l, "POST");
with php like this:
<?php
include_once("koneksi.php");
$qr = mysqli_query($con,"SELECT title, article from $tabel");
$nr = 0;
while($kolom=mysqli_fetch_row($qr) )
{
$ttl=$kolom[0];
$atc=$kolom[1];
echo "&ttlslv$nr=$ttl&atcslv$nr=$atc";
$nr++;
}
echo "&nr=$nr&";
?>
In AS3 you use the URLLoader class to load text/binary data. To work with URL-encoded strings you need the URLVariables class.
Something like that (not tested, no error handling either, just a common guideline):
// URLRequest instance holds various information
// about what, where and how you send.
var aRequest:URLRequest = new URLRequest;
// URL address.
aRequest.url = "http://localhost/getdata.php";
// Request method (POST or GET mostly).
aRequest.method = URLRequestMethod.POST;
// URLLoader instance performs the requested operations:
// uploads the request and relevant data, reads the answer,
// and dispatches all the events about any status changes.
var aLoader:URLLoader = new URLLoader;
// Tell the URLLoader that the answer is
// an URL-encoded text of key=value pairs.
aLoader.dataFormat = URLLoaderDataFormat.VARIABLES;
// This event handler function will be triggered
// upon successfully completed operation.
aLoader.addEventListener(Event.COMPLETE, onData);
// Start loading.
aLoader.load(aRequest);
// The COMPLETE event handler function.
function onData(e:Event):void
{
// Unsubscribe from the event. For the most part it is
// a GOOD idea NOT to re-use any network-related
// class instances once they've done their job.
// Just unsubscribe from all their events,
// dismantle their data structures, purge
// any references to them and let the
// Garbage Collector do his job.
aLoader.removeEventListener(Event.COMPLETE, onData);
// Retrieve the object that contains key=value pairs.
var anAnswer:URLVariables = aLoader.data as URLVariables;
// The data you wanted to get.
trace(anAnswer.ttlslv0);
trace(anAnswer.atcslv0);
trace(anAnswer.ttlslv1);
trace(anAnswer.atcslv1);
}
UPD: It seems that you are dealing with escaped text there. I composed a simple script that explains how it works:
import flash.net.URLVariables;
var V:URLVariables = new URLVariables;
var S:String = "a=1&b=2";
V.decode(S);
trace(V.a); // 1
trace(V.b); // 2
S = escape(S);
trace(S); // a%3D1%26b%3D2
trace(unescape(S)); // a=1&b=2
V.decode(S); // Error #2101
So, there are two options you can work on: