Loading DLL with dependency dynamically and then unloading it, still lock the DLL and I am unable to delete/replace the dll.
As part of writing a plugin app i'm dynamically load DLL (which has dependency e.g Newtonsoft.Json), run the loaded assembly and then unload it. after unloading,I can't delete the DLL from disk (until I restart my app), BUT, if I use DLL which doesn't have dependencies, it works fine, and not lock the file. The implementation is based on .NET core 3 load/unload taken from: https://learn.microsoft.com/en-us/dotnet/standard/assembly/unloadability
I use the AssemblyLoadContext
which has a resolver, e.g:
class TestAssemblyLoadContext : AssemblyLoadContext
{
private AssemblyDependencyResolver _resolver;
public TestAssemblyLoadContext(string mainAssemblyToLoadPath) : base(isCollectible: true)
{
_resolver = new AssemblyDependencyResolver(mainAssemblyToLoadPath);
}
protected override Assembly Load(AssemblyName name)
{
string assemblyPath = _resolver.ResolveAssemblyToPath(name);
if (assemblyPath != null)
{
return LoadFromAssemblyPath(assemblyPath);
}
return null;
}
}
and the code that create the context:
[MethodImpl(MethodImplOptions.NoInlining)]
public static void runCommands(string pluginPath, bool execute,out WeakReference alcWeakRef)
{
string pluginLocation = getPath(pluginPath);
PluginLoadContext loadContext = new PluginLoadContext(pluginLocation);
alcWeakRef = new WeakReference(loadContext, trackResurrection: true);
Assembly pluginAssembly = loadContext.LoadFromAssemblyName(new AssemblyName(Path.GetFileNameWithoutExtension(pluginLocation)));
var commands = CreateCommands(pluginAssembly).ToList();
if (execute) {
Console.WriteLine("Commands: ");
foreach (ICommand command in commands)
{
Console.WriteLine($"executing... {command.Execute()}");
}
}
commands.Clear();
loadContext.Unload();
}
I wander if this is something I'm doing wrong, I already tried loading the file from stream e.g:
using (var fs = new FileStream(pluginLocation, FileMode.Open, FileAccess.Read))
{
var pluginAssembly = loadContext.LoadFromStream(fs);
....
....
}
The problem solved, Basically when unloading DLL, you can't do it if you have a Newtonsoft.Json dependency, because they have a bug which locks the file.
This is based on response from github issue I opened