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objective-ciosipadmpmovieplayer

How to play video in Objective-C - Causes Jerk when loads


I am developing an application which loads video while the application launches. I observe a huge jerk while the video plays and removes from screen.

My code is as follow:

VideoPlayer.m

-(id)initWithVideo: (CGRect)frame file:(NSString *)videoFile 
{
    if (self = [super initWithFrame:frame]) 
    {
        NSArray *file = [videoFile componentsSeparatedByCharactersInSet:[NSCharacterSet characterSetWithCharactersInString:@"."]];

        NSString *moviePath = [[NSBundle mainBundle] pathForResource:[file objectAtIndex:0] ofType:[file objectAtIndex:1]];

        if (nil != moviePath) 
        {
            if (nil != theMovie) 
            {
                [theMovie.view removeFromSuperview];
            }

            theMovie = [[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:moviePath]];

            theMovie.view.frame = self.bounds;
            theMovie.moviePlayer.scalingMode = MPMovieScalingModeAspectFit;
            theMovie.moviePlayer.controlStyle = MPMovieControlStyleNone;
            theMovie.moviePlayer.movieSourceType = MPMovieSourceTypeFile;
            theMovie.moviePlayer.fullscreen = NO;           

            [self addSubview:theMovie.view];            
        }
    }

    return self;
}

Please guide me where I am missing it.


Solution

  • -(void)prepareMoviePlayer:(NSURL *)moviePath {
        self.moviePlayerViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:moviePath];
        if ([[self.moviePlayerViewController moviePlayer] respondsToSelector:@selector(loadState)]) {
          [[self.moviePlayerViewController moviePlayer] setControlStyle:MPMovieControlStyleEmbedded];
          [[self.moviePlayerViewController moviePlayer] setFullscreen:NO];      
          [[self.moviePlayerViewController moviePlayer] prepareToPlay];
          [[NSNotificationCenter defaultCenter] addObserver:self 
                               selector:@selector(moviePlayerLoadStateDidChange:) 
                                 name:MPMoviePlayerLoadStateDidChangeNotification 
                                 object:nil];
    }
    
    
    - (void)moviePlayerLoadStateDidChange:(NSNotification *)notification {
      if ([[self.moviePlayerViewController moviePlayer] loadState] == MPMovieLoadStateStalled) {
        NSLog(@"Movie Playback Stalled");
      } else if([[self.moviePlayerViewController moviePlayer] loadState] != MPMovieLoadStateUnknown) {
    
        [[NSNotificationCenter defaultCenter] removeObserver:self
                                name:MPMoviePlayerLoadStateDidChangeNotification
                                object:nil];
    
        [[[self.moviePlayerViewController moviePlayer] view] setFrame:self.view.bounds];
        [[self view] addSubview:[[self.moviePlayerViewController moviePlayer] view]];     
        [[self.moviePlayerViewController moviePlayer] play];
      }
    }
    

    The NSMoviePlayerViewController prepareToPlay method seems to be the key here. I also suggest adding other notifications to handle playback completion and playback stopping. Also some of this code is designed to work from a subview of the window.