I am following this tutorial to create a very simple particle system.https://www.youtube.com/watch?v=hjgnqkLeqf0
Now I want to make the lightning source moving with my character's right hand. There is nothing in parameter instance so I'm guessing I should use blueprint.
Here is my level blueprint and my particle source settings.
What I was trying to do is
I can see that I get updated socket location from "Get Socket Location" every tick, but my particle source won't move. I also tried add Bone/Socket module in particle cascade but not working(works fine with regular particle but not beam data I guess)
Problem solved by attaching the emitter to the socket in character blueprint, not level blueprint.