Greetings,
The idea can be best given with an example:
Suppose we have a vector vec(a:{FD.int 1#100} b:{FD.int 1#100} c:{FD.int 1#100})
.
I want to be able to add constraints to this vector, until the point that every additional constraint I add
to it does not add any more information, e.g. does not constraint vec.a
, vec.b
and vec.c
any further.
Is it possible to do it in Mozart/Oz?
I'd like to think it that way.
In a loop:
You can check the state of a finite domain variable with the functions in the FD.reflect
module. The FD.reflect.dom
function seems especially useful in this context.
To get the current domain of every field in a record, you can map this function over records:
declare
fun {GetDomains Vec}
{Record.map Vec FD.reflect.dom}
end
The initial result in your example would be:
vec(a:[1#100] b:[1#100] c:[1#100])
Now you can compare the result of this function before and after adding constraints, to see if anything happens.
Two limitations:
If you need an example on how to use the GetDomains
function in a loop, let me know...
EDIT: With a hint from an old mailing list message, I came up with this general solution which should work with all types of constraints. It works by speculatively executing a constraint in a subordinate computation space.
declare
Vec = vec(a:{FD.int 1#100} b:{FD.int 1#100} c:{FD.int 1#100})
%% A number of constraints as a list of procedures
Constraints =
[proc {$} Vec.a <: 50 end
proc {$} Vec.b =: Vec.a end
proc {$} Vec.b <: 50 end
proc {$} Vec.a =: Vec.b end
]
%% Tentatively executes a constraint C (represented as a procedure).
%% If it is already entailed by the current constraint store, returns false.
%% Otherwise merges the space (and thereby finally executes the constraint)
%% and returns true.
fun {ExecuteConstraint C}
%% create a compuation space which tentatively executes C
S = {Space.new
proc {$ Root}
{C}
Root = unit
end
}
in
%% check whether the computation space is entailed
case {Space.askVerbose S}
of succeeded(entailed) then false
else
{Wait {Space.merge S}}
true
end
end
for C in Constraints I in 1..4 break:Break do
{System.showInfo "Trying constraint "#I#" ..."}
if {Not {ExecuteConstraint C}} then
{System.showInfo "Constraint "#I#" is already entailed. Stopping."}
{Break}
end
{Show Vec}
end
{Show Vec}