I am having trouble with UserDefaults loading the correct boolean value for a button state. Well I have two buttons within the same TableViewCell. One button is called "OzButton" and the other called "mLButton". Although I written the code and it has been working so far, sometimes there will be rare cases when I tap, for example, the mL button and then after relaunching the app, it would highlight the OzButton instead of the mL Button even though I already tapped it. I am creating the UIButtons and its own targets programmatically. I am not sure what I am doing wrong here. I will attach an image of the View Controller for visual purposes.
I have been stuck on this for a while...
I am not sure what I am doing wrong... please help!
var didOzTapped = Bool()
let conversionDefaults = UserDefaults.standard
lazy var ozButton: UIButton = {
let button = UIButton(type: .system)
button.setTitle("oz", for: .normal)
button.setTitleColor(.black, for: .normal)
button.tintColor = .clear
button.layer.cornerRadius = 15
button.addTarget(self, action: #selector(handleOzTap), for: .touchUpInside)
return button
}()
lazy var mlButton: UIButton = {
let button = UIButton(type: .system)
button.setTitle("mL", for: .normal)
button.setTitleColor(.black, for: .normal)
button.titleLabel?.contentMode = .center
button.titleLabel?.font = UIFont(name: "SFProDisplay-Bold", size: 16)
button.backgroundColor = .white
button.addTarget(self, action: #selector(handleMLTap), for: .touchUpInside)
return button
}()
override func viewWillAppear(_ animated: Bool) {
checkForConversionDefaults()
}
@objc func handleOzTap() {
didOzTapped = true
mlButton.isSelected = !didOzTapped
ozButton.isEnabled = false
mlButton.isEnabled = true
ozButton.backgroundColor = .blue
mlButton.backgroundColor = .white
conversionDefaults.set(didOzTapped, forKey: "tapTheOz")
}
@objc func handleMLTap() {
didOzTapped = false
ozButton.isSelected = didOzTapped
ozButton.isEnabled = true
mlButton.isEnabled = false
mlButton.backgroundColor = .blue
ozButton.backgroundColor = .white
conversionDefaults.set(didOzTapped, forKey: "tapTheOz")
}
fileprivate func checkForConversionDefaults() {
if conversionDefaults.bool(forKey: "tapTheOz") {
print("ConversionDefaults: true")
ozButton.backgroundColor = .blue
mlButton.backgroundColor = .white
} else {
print("ConversionDefaults: false")
mlButton.backgroundColor = .blue
ozButton.backgroundColor = .white
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let profileCell = ProfileCell(style: .default, reuseIdentifier: nil)
switch indexPath.row {
case 0:
case 1:
// some code
case 2:
profileCell.cellView.addSubview(measurementLabel)
measurementUnitLabel.anchor(top: profileCell.cellView.topAnchor, leading: profileCell.cellView.leadingAnchor, bottom: .none, trailing: profileCell.cellView.trailingAnchor, padding: .init(top: 5, left: 20, bottom: 0, right: 20))
// created a stackView called ozMilButtonStackView (ozButton and mLButton)
profileCell.cellView.addSubview(ozMilButtonStackView)
ozMilButtonStackView.anchor(top: measurementUnitLabel.bottomAnchor, leading: profileCell.cellView.leadingAnchor, bottom: profileCell.cellView.bottomAnchor, trailing: profileCell.cellView.trailingAnchor, padding: .init(top: 0, left: 100, bottom: 10, right: 100))
default:
break
}
return profileCell
}
So after experimenting. It looks like it was a simulator issue (I was using the iPhone X sim). Running on a real device had no problem saving and updating UserDefaults.
I used another simulator (iPhone 6s Plus) and still had NOT any issues with UserDefaults.
Not sure why the iPhone X Sim was giving me issues...