i've got some trouble when converting and importing mixamo(.FBX) to reality composer (USDZ). The head of my character isn't on his shoulder when importing on reality composer.
NB: i use scapic converter to convert from (.FBX) to (USDZ)
Thanks in advance.
Mixamo animated fbx -> usdz Workflow:
Mixamo -> fbx download
fbx import in Cheetah3D
in Takes tab, make sure "mixamo. com" take is selected
Delete other takes!
Export fbx
In Terminal usdzconvert (from Apple), fbx to usdz
Now works in Xcode, Reality Composer with animation and textures intact