I'm creating an MPxImagePlane plugin in maya's c++ api. It works great in the legacy viewport, but I'm not finding any reference to extend it to viewport 2.0.
How can I extend my current MPxImagePlane to draw in viewport 2.0? I assume it's something along the lines of using MPxDrawOverride, but i'd rather not completely re implement the image plane node.
In Maya 2018 and greater an override class has been added for viewport 2.0: